

Granny begins with you alone in a dark room. This means you have to swift but quiet at all times, or else Granny will catch you. The house is made up of six floors which include two attics and one garage, but Granny can still easily navigate around the house. More than being able to gather tools, you must have the right combination of tools to clear the way and help you escape. Items include regular household items, hardware tools, and weapons.

The game begins with you already trapped in Granny’s house so the goal is to find items that can help you escape. It’s highly stylized with its graphics and atmosphere, though, making it a memorable experience.Granny is an independent horror game where the player must escape a monstrous kidnapper named Granny. That, coupled with the lack of any critically player-driven choice gives this game a low replay value. Additionally, the game is short and can be finished in under half an hour. However, this limits your free will and locks you into one linear path, so don’t expect any ending other than the Good and Bad ones. This is also what makes the game more than a short horror experience, as you actually go about reenacting the events as it’s narrated. This is due to how it’s technically a flashback-the narration of the online horror story he’s recounting immediately establishes that he got out alive.

What’s interesting about this game is that it’s already a given that the protagonist will survive whatever horrors await him. You also get phone messages from NPCs to add to the immersion. Throughout the story, you can freely explore Miles’ home-although you’ll always trigger narration text when you reach certain areas or do certain actions. He starts off by recounting the harrowing encounter while he was home alone. In the first episode, Fears to Fathom: Home Alone, you play as the 14-year-old Miles.
